I don’t know what a portfolio is, per se, but I do know that there seems to be a correlation between having one and making more money than I do.
So, in reverse chronological order, my selected works — the best and most fun videogames writing I’ve done in my short, decidedly amateur career. It is my sincere hope that these get better with time; otherwise I’d have to give up the ghost.
2012
2011
- Dossier: Gears of War 3: RAAM’s Shadow – Preview, Review
- Reviews: FIFA 12, Machinarium, Climber Brothers
- Multimedia: A Song of Ice and Fire Book Club, a series of essays and podcasts for The Electric Hydra
- Bits and booze: the short story of the Robotube/Gaijin merger
2010
- Dossier: Dragon Age II
- Bloody, gritty, sexy: hands on Dragon Age II
- Art nouveau: Dragon Age II skirts its ‘generic’ label
- Building a better RPG: hands on Dragon Age II‘s intro
- The old school: Dragon Age II and its influences
- Dragon Age II‘s frame narrative explained
- Reviews: Dragon Age II, Legacy, and Mark of the Assassin
- Revisited: Final Fantasy IX‘s mechanics of identity
- Dossier: Borderlands
2009
- Revisited: Gears of War 2, masculinity, and Pinocchio
- Revisited: the ending of Prince of Persia is broken
- Nothing is sacred: killing God atop the Tower of Heaven
- JRPGs, narrative conflict, and gameplay lyricism
- Dossier: Dante’s Inferno
- Dante‘s dissonance and the difference between games and books
- Playing the poem: a tour of Dante’s Inferno parts 1, 2, and 3
2008
2007
- Bargain Bin Laden:
- #24: The Legend of Dragoon
- #35: Killer 7
- Dossier: Wizarbox and So Blonde
- In defense of Final Fantasy X-2